Game - Witch Way
Witch Way was a game that I helped develop with 32 people as part of my minor course. It's about a young, rebellious witch named Lillith who takes a summerjob as a magic package deliverer in order to afford schoolbooks for a magic academy. She works for the most (im)famous witch in the booming city Trimore, Lady Deepgrace. But some flunkies who dropped out of the academy want Lillith's magic packages for their own, it's up to her to defend herself from the dropouts. I was part of the art team as a 3d artist and animator, I wasn't the concept holder of the game nor the programming, gameplay and sound team.